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09-08-2017
10:12 AM
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I'm debating whether I should upgrade to Arnold 5 in Maya. I see there is no longer support for the alShaders. Cryptomatte is amazing and losing this is a deal breaker for me.
What are the material id / object id workflows in Arnold 5? I haven't been able to find any info convincing enough to motivate me to upgrade. Thoughts?
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