Show & Share(tm) - your OSL shaders!
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I figured it could be useful to share some shaders among users.
You know, get it going 🙂
Here is my first, it's a simplex selfcontained art shader that can be used for camera projections on volumes for example to create interesting procedural forms, you may have seen examples made by Lee Griggs utilizing the technic in the online manual and as private projects.
Link to viewport render of the procedural, I set time scale quite small so large structures remain somewhat unchanged while finer stuctures move, tried to zone in on that blue river in the middle as it has some interesting development. The motion is Fractal Brownian based.
https://i.imgur.com/01ttifU.gifv
Shader is currently 152 code lines long.
Looking forward to see some of your guys shaders!
If your shader is finished, please share the code!