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06-29-2019
12:43 AM
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Hi,
I have a large scene where I want to render each object individually, without being obstructed by the objects in front, so object masks alone don't suffice. In the Standard Cinema4d renderer, there is an option called "active object only" that only render the active objects. Is there any such option in C4DtoA or do I have to add Arnold parameter tags to every object and turn the ones invisible to the camera that I don't want to see? It takes very long with 100+ objects to do that for every single one...
Thanks and best regards,
Fynn
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