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Hi there,
I'm trying to setup an "LPE" to capture the ID channels / masks (from the shaders) in some reflections.
Looking through all the documentation I'm not seeing any examples of the LPE for ID AOV.
https://docs.arnoldrenderer.com/display/A5ARNTUT/Introduction+to+Light+Path+Expressions
https://docs.arnoldrenderer.com/display/A5ARP/Light+Path+Expression+AOVs
Does anyone know if this is possible and what the LPE would be do capture this information?
Thank you!
-
Andrew
Solved! Go to Solution.