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How to shift Physical Sky black horizon?
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The Physical sky shows a black horizon depending on the angle of the camera, e.g if tilted up. Is there a way to lower the horizon of the Physical Sky to shift the black horizon line down?
Otherwise you have to keep the camera angles perpendicular to the ground plane or tilt the geometry plane you add for the ground surface upward to hide it. Not an ideal solution.
Update: The best method I have found is to make the ground plane geometry very large (e.g. 150000 on the Z axis) and slightly rotate the Skydome.