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Built-in specular LPE with coat and sheen lobes included to output light groups aovs.

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kenny_chang
285 Aufrufe, 1 Antwort

Built-in specular LPE with coat and sheen lobes included to output light groups aovs.

Hello,

I am looking to output multiple AOVs, one for each light group with LPEs.

Specifically, I want to use the build-in LPE, color specular_* to include all available light groups.

But I would like to include the coat and sheen lobes along with the specular into one aov and still have Arnold output all the light groups existing in the scene.

I know I can create a custom LPE, lpe C<RS>L that does include coat, sheen and specular, but then I have to hard code each light group name.

Is there a way to do this with a custom LPE or is there a legacy build-in LPE for specular without the coat and sheen lobes separated?

Thanks!

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Stephen.Blair
als Antwort auf: kenny_chang

Create a custom LPE and give a name. For example, specular_w_sheen_coat

The have these outputs:

  "specular_w_sheen_coat RGBA defaultArnoldFilter/gaussian_filter defaultArnoldDriver/driver_exr.RGBA"
  "specular_w_sheen_coat_* RGBA defaultArnoldFilter/gaussian_filter defaultArnoldDriver/driver_exr.RGBA"




// Stephen Blair
// Arnold Renderer Support

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