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I have no evidence that any of those metadata flags are really working. Do you ? 🙂
For example I have a custom array that std::cout when its dtor is called .. so I should see that output every time a parameter flagged with _triggers_reinitialize is changed because also the node_finish has to be called before a new node_initialize (and there things are deleted).. but I don't see any output until I explicitely use the 'Update Full Scene' in the Arnold renderview.
I'm simply using it in this way :
AiMetaDataSetBool(nentry, NULL, "force_update", true); // and/or ..
AiMetaDataSetBool(nentry, "gMode", "_triggers_reinitialize", true);
Btw, the :
AiMetaDataSetBool(nentry, "gMode", "linkable", false);
is not reflected in the Maya AE.. there's still a button where to link a node..
Solved! Go to Solution.