Community
Arnold for Maya Forum
Rendering with Arnold in Maya using the MtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Targa output is all transparent

3 REPLIES 3
SOLVED
Reply
Message 1 of 4
zkdavidinbox
725 Views, 3 Replies

Targa output is all transparent

zkdavidinbox
Explorer
Explorer

Hi There, 

 

I am currently employing the Toon Shader technique. While the rendered image displays okay results, regrettably, the resulting Targa file (*.tga) exhibits complete transparency with the exception of the Toon Shader edge lines

 

To enable displaying the edge lines, I switch to Contour type 'Sample (Filter) Pixel' under the 'Filtering' rollout. The above rendering issue only happens once switched to Contour from Gaussian. 

 

PS: rendering in Arnold. 

 

 

Can anyone advise why that is?

 

Thanks,

0 Likes

Targa output is all transparent

Hi There, 

 

I am currently employing the Toon Shader technique. While the rendered image displays okay results, regrettably, the resulting Targa file (*.tga) exhibits complete transparency with the exception of the Toon Shader edge lines

 

To enable displaying the edge lines, I switch to Contour type 'Sample (Filter) Pixel' under the 'Filtering' rollout. The above rendering issue only happens once switched to Contour from Gaussian. 

 

PS: rendering in Arnold. 

 

 

Can anyone advise why that is?

 

Thanks,

Tags (2)
Labels (2)
3 REPLIES 3
Message 2 of 4

CiroCardoso3v
Advisor
Advisor

You need to create an AOV for the RGB and another one for the contour lines

 

https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_toon_ac_toon_aovs_html

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

You need to create an AOV for the RGB and another one for the contour lines

 

https://help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_toon_ac_toon_aovs_html

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

Message 3 of 4
zkdavidinbox
in reply to: zkdavidinbox

zkdavidinbox
Explorer
Explorer

Thanks heaps for looking into this.
Renders with the Arnold toon shader were appearing as just the outlines in Premier Pro.
The reason was because the contour filtering affects the alpha. Selecting 24bits option solved the problem. 

0 Likes

Thanks heaps for looking into this.
Renders with the Arnold toon shader were appearing as just the outlines in Premier Pro.
The reason was because the contour filtering affects the alpha. Selecting 24bits option solved the problem. 

Message 4 of 4

zkdavidinbox
Explorer
Explorer
Accepted solution

Thanks heaps for looking into this.
Renders with the Arnold toon shader were appearing as just the outlines in Premier Pro.
The reason was because the contour filtering affects the alpha. Selecting 24bits option solved the problem. 

0 Likes

Thanks heaps for looking into this.
Renders with the Arnold toon shader were appearing as just the outlines in Premier Pro.
The reason was because the contour filtering affects the alpha. Selecting 24bits option solved the problem. 

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report