Community
Arnold for Maya Forum
Rendering with Arnold in Maya using the MtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Pref for interactive Xgen Groom in maya

0 REPLIES 0
Reply
Message 1 of 1
kevin.friederichs
260 Views, 0 Replies

Pref for interactive Xgen Groom in maya

Hey guys,

Is there any way to create a Pref pass for an interactive groom done in Xgen with Arnold?
Creating a texture reference object does not work in this case.

The only other solution I could think of was baking the base mesh's Pref and applying this in an extra aov onto the groom, but this will only hold up for shorter hair grooms. As soon as they get longer it won't be accurate enough anymore.

I would be really happy if someone can help me out with this one.

Cheers,

Kevin

Tags (4)
Labels (4)
0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Technology Administrators


Autodesk Design & Make Report