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LOD Visiblity not working correctly
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Hi there,
Just wanted to let you know that LOD Visiblity is no longer working correctly with new Arnold.
Turning LOD Visiblity off hides the object in the viewport and from the render so it is no longer possible to hide dense meshes just in the viewport.
I am sure that in version around January 2020 everything was working correctly.
Cheers