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Hello everyone,
I've been using the blend material for a long time, even in Arnold. However, after upgrading to Max 2024, when I make a blend material and I use a bitmap as the mask, it renders fine in the slate editor, no warnings from Arnold.
However, when I go to render the scene, it gets to 5% and it locks up completely (Arnold GPU, 3090 RTX). I have to go into "Task Manager" and kill 3DS Max. Weirdly, it I pick something like, noise, checkerboard, or anything else besides a bitmap...it will render.
I've tried changing from a bmp, to png, to tiff...same results. I am wondering...is there an Arnold specific node I need to add between my mask image and the mask input of the "Blend Material"?
Thanks for your help in advance.
Solved! Go to Solution.