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How to blur shadows - skydome with hdri map maxtoA?

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Message 1 of 28
dina18
3360 Views, 27 Replies

How to blur shadows - skydome with hdri map maxtoA?

Hi,

I am trying to make shadows more blurred, in particular to soften progressively - as they fall further from the object.

I see that it makes renders look much more realistic.

I tried using a "Decay filter" or a "light filter" with a "ambient occlusion light filter",

but it just lightened or darkened the scene without making any falloff in the shade.

I would like to know, is it possible to create shadow softening with a hdri skydome? It seems to me that an extra large sun would increase the shadow blur.

7432-1592772554482.png

In addition, is there a way to set the contrast between the light and shadow (like Gamma in vray)?


Thank you

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27 REPLIES 27
Message 21 of 28
madsd
in reply to: dina18

Posting a new reply instead of the 12 reply deep stack.

I can do this in 2021, no problem.
Just make sure to wire it up correctly and it will work just fine.


The environment switcher has 2 maps, 1 for background the other for light, the light one can blur, while having a sharp background plate.

Here it works flawless, let me know if you are still stuck then we need to look into producing some more explicit walkthrough.


7542-qweqwe.png

Message 22 of 28
dina18
in reply to: madsd

Great thanks,

I'm Looking forward for the maps!

Message 23 of 28
madsd
in reply to: dina18

I use the map I send over and the environment switcher from 2021.

since you have 2021, can you try this? You have the file needed.
If works, then move 1 version backsaving to 2020 and try there.

Message 24 of 28
dina18
in reply to: madsd

I actually tried that already and it didn't do anything,

Does it work by you?

What amount do you set in the blur section?

Message 25 of 28
madsd
in reply to: dina18

blurlightarnoldOSL.zip


Attached 2021 project setup and working.

Message 26 of 28
dina18
in reply to: madsd

It actually works! it does blur the shadows just as I wanted,

Thanks so much! that's amazing...

7564-1593979045173.png


I copied the code into 3ds max 2020 and it also works, and looks natural and soft.

7567-1593980743482.png

Thank you so much for all your efforts, and patients!!!!

Message 27 of 28
madsd
in reply to: dina18

Super 🙂

Message 28 of 28
luizaYM3K3
in reply to: dina18

You can blur HDRI Maps with HDR Light Studio plugin. It will even allow you to blur individual lights on a HDRI map, or if you want, a whole HDRI Map. The plugin can also be used to light your 3D scenes with area lights, and those can be blurred too.

Here is a good example of using HDR Light Studio to blur the sun on a HDRI Map to soften the shadows and reflections:

https://www.lightmap.co.uk/learning/diffuser_panel_effect/

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