Downloaded City model from cgtrader as an .mb file. I created an Arnold skydome light. Screenshot 1 of viewport shows scene. From previous posts here I learned I need to go to "arnold/utilities/Convert Shaders to Arnold" I'm using Arnold Core 5.2.2.1. I did that and screenshot 2 shows the result and am now trying to figure out where I'm going wrong.
Thanks.
screen-shot-2019-04-16-at-32648-pm.pngscreen-shot-2019-04-16-at-33151-pm.png
What does a render look like?
Check the shaders on one object.
Stephen,
Thanks for the quick response. First attachment is test render using Arnold. I selected one of the buildings wall sections and I think the viewport screenshot shows the Hypershade, Outliner and Attributes editor for that particular material. Hope this is helpful.test-render-arnold.jpgscreen-shot-2019-04-16-at-44052-pm.png
i know your problem it maybe that maybe they are not ai standard or from a previous version before arnold 5.try re converting everything
Stephen, I would be happy to export one of the objects. Please find attached one of the buidligns.city-building.ass
Om Gothi, thanks for your response and suggestion. I am a noobie with Maya and Arnold so how would I reconvert everything? Are you simply suggesting I run the "arnold/utilities/Convert Shaders to Arnold" twice? Or is there another procedure I need to execute? Thanks again.
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