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Rendering with Arnold in Maya using the MtoA plug-in.
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About ABI compatibility

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salvati.marc
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About ABI compatibility

From the vfx platform, there is a recommandation to switch to the new c++ ABI in 2024

https://vfxplatform.com/

i was wondering if there was any version of arnold where we need to switch the 

_GLIBCXX_USE_CXX11_ABI flag to 1?

I know that maya switched it ON for Maya 2024.

Maybe Arnold has no dependencies on libstdc++ and we dont care?

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