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Rendering with Arnold in Katana using the KtoA plug-in.
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luminaire_bias parameter

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tim.goransson6XTRC
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luminaire_bias parameter

Hello, 

 

how does the luminaire_bias parameter work? its default value is 1.00e-06, which I think is 1 million. the documentation is a bit vague "Sets a distance offset for shadow rays to prevent a light becomes an occluder itself." 

 

in what situations would we want to change this value?

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1e-6 is  0.000001

It's slightly shortening the shadow ray so that the shadow ray doesn't hit the light source itself.

Anything that a shadow ray hits will cast a shadow



// Stephen Blair
// Arnold Renderer Support

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