Errors loading image in NetworkMaterialEdit
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In Katana 3.6v1 i'm getting an error when adding an image node to a NetworkMaterialEdit node and can't render the with the image unless i check "ignore missing texture" which defy the point of what i'm doing.
Here is the error log i'm getting returned :
00:00:12 850MB ERROR | [texturesys] image3:0/root/world/geo/model/LEGO_grp/LEGO_racingCar_02/LEGO_racingCar_02_body/LEGO_racingCar_02_body_54_darkGreyBlock_Sticker/LEGO_racingCar_02_body_54_darkGreyBlock_Sticker53_darkGreyBlock_StickerShape_darkGreyBlock_Sticker:arnoldSurfaceShader: Invalid image file "": ImageInput::create() called with no filename
00:00:12 848MB ERROR | [texturesys] image3:0/root/world/geo/model/LEGO_grp/LEGO_racingCar_02/LEGO_racingCar_02_body/LEGO_racingCar_02_body_54_darkGreyBlock_Sticker/LEGO_racingCar_02_body_54_darkGreyBlock_Sticker53_darkGreyBlock_StickerShape_darkGreyBlock_Sticker:arnoldSurfaceShader: Invalid image file "": ImageInput::create() called with no filename
00:00:12 848MB ERROR | [texturesys] image3:0/root/world/geo/model/LEGO_grp/LEGO_racingCar_02/LEGO_racingCar_02_body/LEGO_racingCar_02_body_54_darkGreyBlock_Sticker/LEGO_racingCar_02_body_54_darkGreyBlock_Sticker53_darkGreyBlock_StickerShape_darkGreyBlock_Sticker:arnoldSurfaceShader: ImageInput::create() called with no filename
Invalid image file "": ImageInput::create() called with no filename