As we are increasing Houdini in our pipeline (currently MtoA) I would like to integrate HtoA in our renderfarm as well. Could anyone please point me to documentation or tutorials on how to add HtaA in a renderfarm. Thanks in advance.
HtoA is a plugin, so you've got to install it for every render node. There's no special documentation or tutorials about that.
Be aware ... we use htoa ... for every Arnold License ... you will need a houdini engine license to render a frame. We sometime will generate the scene in Hou and export via alembic to Maya to render since there is no additional cost for MtoA.
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