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Arnold not rendering material Houdini Solaris
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06-14-2020
10:36 AM
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Hi,
I have an issue in Houdini / Solaris, where I am unable to get Arnold to render the material I have assigned to a piece of geometry.
- Inside a LOP network I am using "sopimport" to import a basic cube
- I am using the "material library" node with an "Arnold material builder node", which has a "standard surface" inside of it. The standard surface just have a constant color, no maps.
- I am then then assigning the "Arnold material builder" node via an "assign material" node.
When I switch to Arnold renderer it renders white. If I do the exact same thing, but using a "principled shader" from Karma, I can see the material assigned when I switch to the Karma renderer.
Am I missing something here with Arnold, doing it the wrong way?
Arnold result:
test file here: test.zip
I am using the following:
Houdini: 18.0.460
htoa: 5.3.0_r233605f_houdini-18.0.460
I also noticed that if go to Preferences > Rendering, I do NOT see the Arnold renderer in the list to choose from. Is this expected?
Any help would be appreciated!
cheers,
Klaus