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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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When will gpu rendering support shadow_matte's indirect lighting?

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724944023
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When will gpu rendering support shadow_matte's indirect lighting?

When will gpu rendering support shadow_matte's indirect lighting? And the shadows cast are also noisy. This function is very important for MR, but it is currently unavailable.

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peter_horvath
in reply to: 724944023

Complete shadow_matte GPU support is on our roadmap, but I can not give any ETA at the moment.


// Peter Horvath
// C4DtoA developer
Message 3 of 3
724944023
in reply to: peter_horvath

Thank you for your hard work, looking forward to the full functionality going live.

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