Rendering Lightmaps in C4D
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Hi,
the title speaks for itself, how would we bake lightmaps in Arnold for C4D. I followed this
https://www.youtube.com/watch?v=wyQPTExvmME
, but inside C4D AOVs there is no Lighting map pass. Am I missing something?
The purpose of this is to bake light influence on an object and use it in game engine. Just the light influence, without materials that object has.
Like this