Randomize Texture scale using triplanar

Randomize Texture scale using triplanar

vision1frame
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Randomize Texture scale using triplanar

vision1frame
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Community Visitor

im trying to randomize a cracks texture over the street im working on, i want the cracks scale to be randomized between lets say scale 0.1 and scale 1 using triplanar, is there a way to do that ?

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