Hi everyone,
I'm encountering an issue with motion blur in Arnold for Cinema 4D when importing a simulation from Houdini in Alembic format. Here are the details of my workflow:
Exporting from Houdini:
Importing into Cinema 4D:
Configuring Arnold:
Issue:
Solved! Go to Solution.
Solved by peter_horvath. Go to Solution.
For your screenshot it looks like motion blur is calculated based on the vertex position instead of using the velocity vector. When you import the Alembic into Cinema 4D, does it mean you load it via the Arnold Procedural object, or do you use the native Alembic import that created the geometry in the scene with the attributes as Alembic Tags?
Oh, thank you for your response. I tried importing with Arnold Procedural, and I think it's working very well. I didn't know about this technique.
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