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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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How to prevent tiling?

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Message 1 of 3
elik
574 Views, 2 Replies

How to prevent tiling?

How do you prevent Arnold from tiling? I shut of the tiling in the tag and auto-tiling in render settings, but the texture still tiles.

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Message 2 of 3
madsd
in reply to: elik

What happens if you evaluate this OSL shader?

I forced the wrap to default, which is just printing the texture 1 time.


shader noTileBitmap

(
string tex = ""[[string widget = "filename"]],
point  Pos   = point(u,v,0),
float s = 1,
output color Out = 0, 
)
{
Out = texture(tex,Pos[0]*s,1-Pos[1]*s, "wrap", "default" );
}


7761-1.png

Message 3 of 3
peter.horvath6V6K3
in reply to: elik

You have auto tx and use existing tx disabled, right?

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