Alpha Channels not shown/seen through transmissive/refractive objects?

Alpha Channels not shown/seen through transmissive/refractive objects?

Edwin_Sumalave
Not applicable
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Message 1 of 7

Alpha Channels not shown/seen through transmissive/refractive objects?

Edwin_Sumalave
Not applicable

Does Arnold to C4D currently doesn't support Alpha Channels seen through transmissive/refractive objects? I'm trying to render glass with transparency alphas. I'm trying to get the glass on this image with a transparent alpha so I can add things behind it/between it and background in compositing. ref.jpg

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3,368 Views
6 Replies
Replies (6)
Message 2 of 7

lee_griggs
Autodesk
Autodesk

'Transmit AOVs' should do the trick.

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 3 of 7

Anonymous
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FYI - I just learned from a colleague that if you are using a Sky object (for lighting and/or reflections) but you still want the transparency to show properly in the alpha you need to turn the Transparency samples to 0 on your Sky object.

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Message 4 of 7

Anonymous
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@Rick Morgan

you need to turn the Transparency samples to 0 on your Sky object.

I m getting your answare..Plz explane me. thanks

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Message 5 of 7

Anonymous
Not applicable

@Rick Morgan

you need to turn the Transparency samples to 0 on your Sky object.

I m getting your answare..Plz explane me. thanks

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Message 6 of 7

Anonymous
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2 things you need to do: 1) In your transparent material, in the "Transmission" channel check on the "Transmit AOV's" option. and 2) if you are using an Arnold sky object for lighting, set its"Transmission" samples to 0.

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Message 7 of 7

Anonymous
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THANK YOU!!!! This has been driving me nuts for a few hours!

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