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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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ACES within Cinema 4D

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Message 1 of 4
Anonymous
1321 Views, 3 Replies

ACES within Cinema 4D

Hi Guys. Can anyone help with a quick ACES question? I've followed the general workflow guidance here:

https://docs.arnoldrenderer.com/display/A5AFCUG/ACES+Workflow


... what I'm not clear about is whether or not you have to convert texture images on the materials? Or is that all taken clear of?


Adam

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Message 2 of 4
Stephen.Blair
in reply to: Anonymous

Typically that is handled when you convert to TX. The textures are converted to the Render Color Space

Right @ ?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
lee_griggs
in reply to: Anonymous

This may be of some help in general with ACES.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 4 of 4
peter.horvath6V6K3
in reply to: Anonymous

You have to specify the color space of the given texture in the image shader. (auto means sRGB for 8bit images, render space for float images) Then Arnold converts them to the render color space, you don't have to do anything else.

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