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I searched the net and forums, but from what i see, it is still not possible to render quads with the Wireframe shader in Arnold for Max. I got the latest versions of both. I found topics in different forums from 2 years ago. It seems that they did not change this issue still. It is really sad to see that Arnold is not working properly in Max. The viewport is also not showing maps or textures when using Arnold-Shaders still ...
Solved! Go to Solution.