The Arnold scene in the RMS Tool does not work Color Management.
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Hello.
I think Arnold Render needs its own Color Management.
(The “Arnold Render” must have its own dedicated feature.)
I made a scene set with “Arnold render” in 3ds max.
And if you render it using the RMS Tool, the color of the result will be different.
This is because an Arnold setting scene using Color Management on 3ds Max rendered using the RMS Tool, will end up with a result where Color Management does not apply.
(There is a test video that I made below.)
I checked on Backburnur and found that other communities have warning messages on Deadline as well.
These days, we need to use the RMS Tool to render animations in a 4K or more rendering size.
And when rendering a single image A0 or larger, there is no distributed rendering function,
so we are rendering it using Backburnur's Spit method.
I wish it had a distributed rendering function like Cinema4D.
Should I contact the 3ds Max team for this?...