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I was away from 3dsmax for a while and have just recently returned. I used to use Mental ray and I really liked it for photorealism. I installed MaxtoA on my machine that has 2024 3dsmax. I've looked at tutes on Arnold and have seen the amazing results but for the life of me I can't seem to figure how to simply use the material editor to use Arnold materials. I see only 22 materials in the editor. Surely there are more than 10 ... right? I don't have the time to make my own which I'm assuming that the 22 are templates of some sort in the Arnold material editor slots.
I have old projects that used to have mental ray materials that I need to redo the materials in Arnold but I don't know where the Arnold library is.
All help would be gladly appreciated.
Solved! Go to Solution.