I don't know how to describe it...
I want to have an effect like this:
I mean i want the holes that randomly disappear from the top to the bottom...
I am using Mad's shape OSL shader and a gradient map, but of course
I cannot archive the effect I want...
Any help I appreciate a lot. thx.
**My solution that is...not a solution:
Solved! Go to Solution.
Solved by madsd. Go to Solution.
You want to utilize the simple tiles instead, that has ID.
Then let a ramp over v dictate probability to print a hole.
It can be improved to be fail safe from the curve, you need to handle the float values delecatly.
Implementing a step curve will fix this. Also known as posterize.
Like this, open gif full to inspect details.
Change the defaul Catmul rom interpolation to linear for point 0 and 1.
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