Fast patterned glass for interior
Not applicable
07-29-2018
08:56 AM
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So on this tutorial of Blender Guru at 5:10 (Or 6:46 I think) you can see it, basically he uses the light path node so he can pass light throught glass and make it render fast. This would allow to render glasses with some kind of pattern like this https://i.pinimg.com/originals/0c/0e/4d/0c0e4dfc2cf599d06fd88ac79fe7ad98.jpg
I need to know cause in class I have to use 3DS Max and it comes with Arnold.
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