I uploaded the new file.
So a couple of things to keep in mind when working with Operators. First, if you are assigning materials, keep in mind that in 3ds Max, if a material isn't assigned to geo, that material technically doesn't exist. So, when I need to assign materials, what I do is create a bunch of cubes or spheres and assign my materials. You will see that in the scene I uploaded.
The second thing is that you need to navigate to the selection you want to make. You had the /Esfera_03 in the selection, but you aren't telling Arnold where to find it. The correct way, in your case, is doing this
/Procedural001/Esfera_03
So, inside the Procedural001 select Esfera_03
The third point is that you need to use a merge node to merge all the set parameters nodes and then set that node as a target Operator

you can identify which node is active with the green outline

Also, keep in mind that ARV will not update sometimes, so you may need to restart the render view.