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08-19-2019
05:56 AM
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I have a slot machine that I rendered years ago in mental ray using Max. I am wanting to update it using Arnold, but I can't seem to figure out how to get emissive materials to work for me on this particular shader and make it self illuminating or backlit. Look I am trying to achieve is on the top. The middle 2, are the textures I am working with. The bottom is the Arnold 3D render at the point I am at, not getting the result I want. Any help is appreciated. Any tutorials for this type of thing? I am finding tutorials hard to come by for Arnold as compared to Vray or Redshift. Any suggestions?
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