Some screengrabs showing settings and renders would be useful.
Camera (AA): 16 and 6 light samples seem like a lot. 5 and 3 should be more than enough. What other sample settings are you using: diffuse, specular, etc? Are you using the default ray_depth settings?
Some tutorials about removing noise can be found here.
Well, it's a GPU render. it looks great as a CPU render. but I'm paying for a GPU render service and it looks great on another project. here are some settings.
16 AA samples for Arnold GPU is not really a lot, unless you're using adapative. In which case, that could be too high.
Did you try increasing Max Camera AA?
Matching noise can take a little experimentation because Arnold GPU uses Camera (AA) sampling only. We recommend you also use Adaptive sampling. Here are some guidelines:
Ok, so I went through my rigs and deleted thousands of unused render nodes. and there is a slight difference in noise but it is still long to render.
Where do I find the render log files?
Is this it?
Sorry, I forgot to send the render, this is at the setting you recommended 5AA 3 light samples. this was an .exr file but I had to convert it to png to send it..
I think the Adaptive sampling was it I'm going to give it a try in I render! Thank you both I learned so much!
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