I would like an update of the shading and shader library.
I find it really frustrating being told by a designer that the model looks flat or similar, this is often because there is no shadows or modern render engine to realistically display the materials and final look of the product. (ambient occlusion often lets me down when I need it)
I would use vred but our company doesn't want to spend the money on it, instead we have to use Blender, I don't really want to spend the time transferring all the data to another software, just to get decent realtime shading.
I would also like this shading to be fairly idiot proof, i am good modeller but i don't want to be defined by poor shaders. Realistically I don't have the time to put into a library of my own, so a decent library of shaders and environments would also be essential.
I would be happy to discuss this further.