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Is hardware shade in Alias using GPU or CPU ?

Is hardware shade in Alias using GPU or CPU ?

I recently was following the Autodesk tutorial on visualization- Texturing workflow improvements. 
I was adding decals to this model, but every change takes so much time to show up. This lets me doubt that is Alias using CPU to do the visualization calculations. It can't show the changes real time. Are there any ways to set the visualization hardware to GPU? I flipped through all the menus and just can't find one tab that's related to visualization performance. 
It's kind of annoying, can't we just have a more logical organized menu structure? 
@AliasJB @AliasTEAM

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