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Edit-Duplicate- Mirror and Offset

Edit-Duplicate- Mirror and Offset

It would be nice to be able to mirror entities along other entities, especially while working in an ortho view

It would also be quite helpful if one could offset an entity in two directions

1 Comment
jason_alvarezVQKKU
Community Visitor

Not sure if I am unusual in this but I cant really keep track of which is xz plane and which is yz plane. I know there is an indicator but my model is usually covering it up. So, when mirroring, I usually just pick one(xz/yz) by chance and redo if it is wrong. Why not just show the plane direction on the model so you can pick it from there?

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