Surface continuity (evaluate) vs algin tool for good flowing surfaces?
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I have a question regarding what is best practices when one want to have nice flowing surfaces (something between g2 and g3).
Do you use the surface continuity tool (with comb on) in combination with curve curvature (comb) tool and then manually create g3.
Or do you use the align tool and then play with the master and slave until you get a nice look.
I have found that especially if you have 4 surfaces touching each other and you add more and more align relationships between them with the algin tool, it gets kind of tricky to control (over-constrained/difficulty editing/loss of flexibility). This is why the first workflow with the surface continuity evaluation and achieving continuity by hand seems easier. Especially for very organic forms.
Are both workflows legitimate?
Any help in this regard from would be helpful.