Message 1 of 2
Shader transparency gradient not working when object is in front of a canvas.
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
When an object is in front of a canvas image, all of the shaders will not partially adjust their transparency. They will either be completely solid or switch instantly to fully transparent. No gradual change is possible.
However I've noticed that when part of an object does NOT have a canvas image behind it, the transparency gradient works just fine!
Any assistance would be appreciated.