Wall texture distortion render

Wall texture distortion render

majedomaralfaraj
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Message 1 of 3

Wall texture distortion render

majedomaralfaraj
Contributor
Contributor

Hello everyone,

 

I'm having a problem where the texture i'm using is getting distorted. and it's being distorted on some walls not all of them. anyone had this problem before? I've attached a pic 

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Message 2 of 3

Francisco_Penaloza
Advisor
Advisor

Be sure to add a UVW map for each geometry, and also check and match the material ID for that UVW mesh with the respective ID material

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Message 3 of 3

majedomaralfaraj
Contributor
Contributor

it is not a UV mapping problem. i found out that the model i was given was doubled. the whole model was brought from auto cad and the lines were doubled. so basically there were almost 10 copies of the model inside itself. if you've seen the movie inception, it's the same idea. if you haven't seen the movie though, i encourage you to watch it 😉 . so when we deleted the doubled models the geometry got ripped off like the same way a wallpaper gets ripped off a wall.  at the end we drew over the ripped off parts. 

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