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Hi everyone,
I think I'm missing something with enviroment maps and exposure control. I want my model, which I'm going to animate, to move in full white space with floor and few fornitures. I Thought I just had to place the floor and a white enviroment map, but this way I have no control over the scene lights and the model, which is white too, merge too much with the scene. So I decided to add lights, but this is the result:
https://imgur.com/s1x1Xg7
The background does not exist, but in the rendered it doesn't match the floor
https://imgur.com/xjyRBe0
Same in this second case, there's no light or shadows here
https://imgur.com/0qqCzdG
This third one instead is perfet, if you put the white bg everything is merged, also the eyes (which have self illumination) actually look better. This one is done without any exposure control, the other 2 has the physical camera one. The problem is wihout exposure control and lights everything in a bit bright and the model vanishes in the BG.
Someone can help me set up a scene like that?
I'm using max 2018 and vray 3.6
Thanks everyone and sorry if this looks confused, I'm a bit newbie
Solved! Go to Solution.