Hey everybody
I'm working on a model, and I'd like to have some blueish transparant windows with reflection. I searched on the internet but I can't find anything; one tutorial shows how to make transparant windows (but without the reflection) the other one shows how to use VRay to make a reflective window (but it isn't transparant). So I'd really like to know how to do it.
Thanx in advance
Ole
Solved! Go to Solution.
Solved by darawork. Go to Solution.
Hi,
Try this one I just made with Mental Ray. I know it's not really helping you learn to do it yourself, but you can have a look how it's made with regard to tweaking material parameters.
http://www.sendspace.com/file/53v5jn
Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760
You may want to improve the lighting in scene too, that is really what makes glass look realistic. Try lighting it with a .HDR bitmap as the background map. You can find some free ones here: http://hdrmaps.com/freebies
Just use one as a background bitmap in the environment and effects dialogue box, bring this up by pressing 8 on your keyboard.
Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760
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