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11-15-2013
08:38 AM
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Hi Guys!
I made a Helix. It has 13 turns. The radius shrinks towrds up. So it looks like a tower.
Then, added Extrude modifier in Z axis.
I have a filmstrip .png. I want to texturize outer side of the extruded helix by this image.
In the end, I want to produce a filmroll-like tower which is a company logo actually.
The thing is:
I go to Meterial Editor, I choose Standart and apply bitmap from Diffuse. Whenever I click "Show Shaded Material", it colours the the whole model in some strange brown color, which exists -I guess- in the image. No filmstrip, no tiling, nothing else...
I am very new to 3ds so please explain in a very detail way like explaining to a dummy
Thanks a lot!
Solved! Go to Solution.