Textures cause rendering issue

Textures cause rendering issue

Anonymous
Not applicable
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Textures cause rendering issue

Anonymous
Not applicable

In 3DS Max 2020 adding a texture to a model creates an issue with rendering. While there are textures applied to any object in the scene it will cause the render to look like the image attached. This happens with every renderer in the program and even if an object does not have a texture applied to it. Any help getting the textures to show properly would be greatly appreciated.

 

Render1.PNG

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Francisco_Penaloza
Advisor
Advisor

could you tell us what render engine are you using?? how many lights, are you using the exposure controls.

What we are looking at is the RGB image or the alpha map??

This can bee chose in your Render buffer window

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