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Textures cause rendering issue
Not applicable
06-18-2019
10:15 AM
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In 3DS Max 2020 adding a texture to a model creates an issue with rendering. While there are textures applied to any object in the scene it will cause the render to look like the image attached. This happens with every renderer in the program and even if an object does not have a texture applied to it. Any help getting the textures to show properly would be greatly appreciated.