Texture reflecting after turning off Visible to Reflection in Render Control?

Texture reflecting after turning off Visible to Reflection in Render Control?

Andre.Sweet
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Texture reflecting after turning off Visible to Reflection in Render Control?

Andre.Sweet
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I'm trying to render an outdoor scene in 3DS Max 2018 and even after turning the visibility off in rendering control, the floor texture is still bleeding up the objects?

 

How can I fix this? I googled fixing colour bleeding but most of the answers are about vray which I don't have access to.

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rendermaster
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i create a scene with almost the same object properties....and it works fine

 

refelction1.jpg

 

mind to upload your scene for a physical check ..

 


Ronel Katigbak Pabico

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Message 3 of 5

Andre.Sweet
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File is attached. Hopefully it is something simple that I am missing.

 

Thanks!

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rendermaster
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Accepted solution

thanks for the file....however, it seems ART renderer dont support inVisible to Reflection/Refraction, the sample i created above is mental ray render

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs

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Message 5 of 5

Andre.Sweet
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Thanks for letting me know. I'm going to have to see how Arnold works. I went to the Nvidia site to try to get the plug-in for mental ray but they dropped support 9 days ago 😞 Just missed it.

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