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Substance Designer Materials Render Black With Arnold
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08-22-2018
01:36 PM
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Hello Everyone,
While in Active shade mode, with legacy map support checked, my substance material will render but only the base color. No normal or height information renders. I use the substance2 map and then using the substance menu in 3dsmax, I set up using Substance to Arnold.
When I try to render in production mode, the objects render black.
Are there any solutions for this?
I'm updated to the current MAxtoA for 3dsmax 2018.
Thank you,
David