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Spherical image distortion

6 REPLIES 6
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Message 1 of 7
pedro_mendoza2X24Z
447 Views, 6 Replies

Spherical image distortion

Hi

I'm having a problem with the spherical image I use as backgroung. Just to show you the problem I set my background having the empire state building. 

if using the setting I position the building on the left of the screen the building leans to the right, while if I bring it to the right it leans to the left.

 

leaning-right.jpgleaning-left.jpg

 

Here there is a screen of the setting I.m using:

 

settings.jpg

 

Following you'll find picture I use just as example, the problem exists with any other spherical photo I use.

 

empire state building.jpg

any Idea why?

6 REPLIES 6
Message 2 of 7

Well, that's physics! If you rotate up a horizontal camera, parallel vertical lines will seem to converge to the top. If vertical lines should stay vertical as preferred in architectural renderings, you may add a Camera Correction Modifier. But this should be the very last step before final renderings.

wernienst_0-1720423674675.png

Besides that, an image map as background should be placed into the Environment Map slot of the Environment panel, not onto a sphere surrounding the camera.

Message 3 of 7
domo.spaji
in reply to: wernienst


@wernienst wrote:

 

Besides that, an image map as background should be placed into the Environment Map slot of the Environment panel, not onto a sphere surrounding the camera.


Which is exactly same thing (in case of spherical env. mapping)

Message 4 of 7
wernienst
in reply to: domo.spaji

Yes, but an environment map assigned as an object's texture is affected by scene illumination, as an background it is not (except it IS the scene illumination).

Message 5 of 7

I normally place the image in a material texture, so that I can adjust some parameters, then I connect the map to the environment map.

Message 6 of 7

I didn't know about Camera Correction Modifier, I'll try thanks. I like what you did with the background.

Message 7 of 7

Thank for the Camera Correction Modifier suggestion It worked, as you said I only used it just before rendering. Great!!! Thanks Again

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