Hello,
I wanted to get a simple planar projection from an shader with Ramp on a object.
It seems a bit cumbersome and weird in 3dsMax:
I set the Map channel on 2 and used also a Unwrap UVW Modifier on Map channel 2.
However, when I create a planar mapping, nothing happens, the ramp is not projected through the object.
(Also not in render)
I am normally used from Maya, when I move the projection plane, I can see exactly what happens, but here nothing happens, the mesh shows random results.
Many thanks for explanation!
Thanks.
I still wonder, why this did not work with UnwrapUVW... If this is an "expected behaviour" or kind of a bug...
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