Should I use the Arnold Physical Sky env OR the native 3ds Max Physical Sky env?

Should I use the Arnold Physical Sky env OR the native 3ds Max Physical Sky env?

Anonymous
Not applicable
1,638 Views
2 Replies
Message 1 of 3

Should I use the Arnold Physical Sky env OR the native 3ds Max Physical Sky env?

Anonymous
Not applicable
A Lynda.com course (3ds Max 2019 Advanced Lighting) got me utterly confused as to which physical sun and sky environment to use. The instructor implied that both the native 3ds Max physical sky and the Arnold physical sky had serious shortcomings (that the other one did not have) but then just left it hanging there without any resolution. 
 
I just want to figure out which one to use so that I can get past this bottleneck and continue on with my studies of 3ds Max. Any advice on which one to choose?
0 Likes
Accepted solutions (1)
1,639 Views
2 Replies
Replies (2)
Message 2 of 3

fla3d
Collaborator
Collaborator
Accepted solution

I suggest you use the Physical Sun & Sky together with the sun positioner, with Arnold Physical Sky you can't use the positioner and can't set a ground color, the only reason I think I would use it is to render in Arnold standalone, otherwise go with Max Physical Sun & Sky, it's fully compatible with Arnold and it's easier to position in the scene.

0 Likes
Message 3 of 3

Anonymous
Not applicable

Thanks! I'll go with that advice.