not even sure if this is the correct place to post this but i am totally stumped.
i have created a character who is noe rigged and has morph targets.
i imported him into my scene and now i have noticed when i move around the scene his eyes appear to move ...???
As you can see when the eye is closed with the eyeball inside.
if i move slightly around the eye becomes visable and i can even click on it to select the eye.
i am at a loss ??? if anyone can help that would be great.
cheers
Solved! Go to Solution.
Solved by CAMedeck. Go to Solution.
If it doesn't render that way, I would not worry about it too much. When two surfaces are very near eachother, Max's viewport can sometimes get confused about which surface should be visible. This is usually when dealing with very small objects, very large objects, or geometry that is far away from the origin.
Chris Medeck
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