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Scanline renderer - Skylight multiplier
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04-19-2019
03:50 AM
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I'm trying to render using the scanline renderer with a skylight. With the skylight multiplier set to it's default value of 1, the scene is completely washed out. If I set the skylight multiplier to 0.1 I get better results on this basic test scene. I watched a quick tutorial on scanline / AO rendering and their skylight multiplier was set to 1. What am I doing wrong? Thanks.
